Дима1211212
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2021.5.13 12:56:30
OS : Windows 95 4.0 (Build: 950)
CPU : GenuineIntel PentiumPro-class processor @ 2598 MHz with 255MB RAM
Video : NVIDIA GeForce GTX 1660 Ti with Max-Q Design (6627)
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857]
History: UClass::Bind <- (Class 26_18.SkyMeshActor1) <- ULinkerLoad::CreateExport <- (SkyMeshActor1 944004) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad191 944004)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level 26_18.myLevel 944004==944004/5656596 939453 4653) <- ULinkerLoad:reload <- ULevel:reloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop
OS : Windows 95 4.0 (Build: 950)
CPU : GenuineIntel PentiumPro-class processor @ 2598 MHz with 255MB RAM
Video : NVIDIA GeForce GTX 1660 Ti with Max-Q Design (6627)
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857]
History: UClass::Bind <- (Class 26_18.SkyMeshActor1) <- ULinkerLoad::CreateExport <- (SkyMeshActor1 944004) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad191 944004)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level 26_18.myLevel 944004==944004/5656596 939453 4653) <- ULinkerLoad:reload <- ULevel:reloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop